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Chroma LeachSpell 4


Necromancy
Source Pathfinder Advanced Player's Guide
Traditions Occult
Cast Two Actions (somatic, verbal)
Range touch
Target 1 living creature
Saving Throw Fortitude

Your hand glows with impossible colors from beyond the stars, and your touch saps both color and vitality from the living. The target must attempt a Fortitude save; creatures with the gnome trait take a -2 circumstance penalty to this save.


Critical Success The target is unaffected.

Success The target is Enfeebled 2 for 1 round.

Failure The target is Enfeebled 2 for 1 minute and Drained 1. The target is also filled with listlessness and ennui. For 1 round, if the target tries to use a move action, it must succeed at a Will save against your spell DC or the action is lost; this effect has the mental and emotion traits.

Critical Failure As failure, but the creature is permanently Enfeebled 2 and Drained 2 (although magic such as Restoration can reduce or remove these conditions).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.