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Curse Of Lost TimeSpell 3


TransmutationCurseNegative
Source Pathfinder Advanced Player's Guide
Traditions Arcane, Occult, Primal
Cast Two Actions (somatic, verbal)
Range touch
Target 1 Large or smaller object, construct, or living creature
Duration varies
Saving Throw Fortitude

You curse the target with rapid aging or erosion. The effect depends on whether the target is an object, a construct, or a living creature. Artifacts and objects and constructs made of precious materials (as determined by the GM), are immune.



Critical Success The living creature is unaffected.

Success The living creature briefly ages, becoming Clumsy 1 and Enfeebled 1 for 1 round.

Failure As success, with a duration of 1 hour.

Critical Failure As success, with an unlimited duration.


Heightened (+1) The damage increases by 1d6.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Transmutation

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.

Negative

Effects with this trait heal undead creatures with negative energy, deal negative damage to living creatures, or manipulate negative energy.