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DelugeSpell 8


UncommonEvocationWater
Source Pathfinder #156: The Apocalypse Prophet
Traditions Arcane, Primal
Cast Two Actions (somatic, verbal)
Area 40-foot burst
Range 500 feet
Saving Throw Reflex

You unleash a catastrophic downpour in the area that vanishes an instant later. All flying creatures in the area descend 50 feet or until blocked by the ground or firm surface. Each creature whose descent was blocked by the ground or firm surface takes bludgeoning damage equal to the number of feet it fell (the creature does not also take falling damage) and is knocked Prone. Creatures on the ground, including flying creatures forced to the ground by the spell, must succeed at a Reflex save or be pushed 50 feet away from the center of the area.

Flimsy structures in the area collapse. The GM can determine other large-scale effects that result from the deluge.


Heightened (+1) The area increases by 10 feet, and flying creatures fall an additional 10 feet.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Evocation

Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.

Water

Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element.