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Feast of AshesSpell 2


NecromancyCurse
Source Pathfinder Lost Omens: Gods & Magic
Traditions Arcane, Occult, Primal
Cast Three Actions (material, somatic, verbal)
Range 30 feet
Target 1 living creature
Duration 1 week
Saving Throw Fortitude

You curse the target with a hunger no food can sate. You can Dismiss the spell. The target must attempt a Fortitude save.


Critical Success The creature is unaffected and is temporarily immune for 1 hour.

Success The creature is Fatigued for 1 round.

Failure The creature is immediately afflicted by hunger as if it hadn't eaten food in days. It becomes Fatigued and takes 1d4 damage each day that can't be healed until it sates its hunger. No amount of eating can sate the creature's hunger during the spell's duration. After the spell's duration, the creature takes damage from starvation.

Critical Failure As failure but the creature takes 2d4 damage each day, twice as much as usual for hunger.


Heightened (+1) The hunger becomes more unbearable, increasing the damage each day by 1d4, or by 2d4 on a critical failure.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.