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Glimpse the TruthFocus 4


UncommonDivinationClericRevelation
Source Pathfinder Core Rulebook
Cast One Action (somatic)
Area 30-foot emanation
Duration 1 round

Divine insight lets you see things as they truly are. The GM attempts a secret counteract check against each illusion that is at least partially within the area. Instead of counteracting the illusion, you see through it (for instance, if the check succeeds against an illusory disguise spell, you see the creature's true form but illusory disguise doesn't end). The area moves with you for the duration of the spell, and the GM attempts a secret counteract check each time a new illusion is within the area.


Heightened (7th) You can allow everyone to see through illusions you succeed against, not just yourself.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Cleric

This indicates abilities from the cleric class.

Revelation

Effects with this trait see things as they truly are.