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GuidanceCantrip 1


DivinationCantrip
Source Pathfinder Core Rulebook
Traditions Divine, Occult, Primal
Cast One Action (verbal)
Range 30 feet
Target 1 creature
Duration until the start of your next turn

You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.

Spell Effect: Guidance

Effect: Guidance Immunity


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.