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Invoke True NameCantrip 1


RareEnchantmentCantripTrueName
Source Pathfinder Secrets of Magic
Traditions Arcane, Divine, Occult, Primal
Cast One Action (verbal)
Range 30 feet
Target 1 creature whose true name you know

You speak the true name of a creature to more surely affect it with your magic. Until the end of the current turn, the target is Flat-Footed against your spells and takes a -2 circumstance penalty to saving throws against your spells. In addition, the first time this turn the target takes damage from one of your spells, it has weakness to that damage equal to double the level of invoke true name.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Enchantment

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

TrueName

Certain spells, feats, and items have the true name trait. This trait means they require you to know a creature's true name to use them.