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Localized QuakeFocus 4


UncommonTransmutationClericEarth
Source Pathfinder Core Rulebook
Cast Two Actions (somatic, verbal)
Area 15-foot emanation or 15-foot cone
Saving Throw Reflex

You shake the earth, toppling nearby creatures. Choose whether the spell's area is a 15-foot emanation or a 15-foot cone when you cast it. Each creature in the area standing on solid ground may take 4d6 bludgeoning damage and must attempt a Reflex saving throw.


Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and falls Prone.

Critical Failure The creature takes full damage and falls Prone.


Heightened (+1) Increase the damage by 2d6.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Transmutation

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.

Cleric

This indicates abilities from the cleric class.

Earth

Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element.