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Mantle of Heaven's SlopesSpell 6


UncommonTransmutationGoodLawfulMorph
Source Pathfinder #183: Field of Maidens
Traditions Divine
Cast Two Actions (somatic)
Duration 1 minute

You surround yourself in a mantle of heavenly power, invoking the power of the layers of the celestial mountain above. Your body warps and morphs into an angelic form, made of Heaven's light. Upon Casting this Spell, pick two different options below. As a single action, which has the concentrate trait, you can lose one of the options you chose and select a different one (you don't benefit from having the same option selected twice at the same time).


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Transmutation

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.

Good

Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment. An ability with this trait can be selected or used only by good creatures.

Lawful

Lawful effects often manipulate energy from law-aligned Outer Planes and are antithetical to chaotic divine servants or divine servants of chaotic deities. A creature with this trait is lawful in alignment. An ability with this trait can be selected or used by lawful creatures only.

Morph

Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait). Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.