Ravenous ReanimationRitual 7
Source Pathfinder Bestiary 2
Cast 1 day
Cost valuable treasures from the target dragon's hoard worth a total value of 50,000 gp
Primary Check Arcana (master), Occultism (master), or Religion (master)
You destroy the gathered treasures with your breath weapon or other powerful magic, then invoke necromantic energies before you feed upon the charred and melted remains. As you do so, negative energy courses through your flesh, automatically killing you. Each individual ravener's ravenous reanimation requires three to five unique additional components. Whether or not you return as a ravener depends on the success of the ritual.
Critical Success You immediately transform into a ravener upon finishing the ritual; your soul ward starts at full Hit Points (equal to 5 × your level).
Success You rise as a ravener 24 hours after completing the ritual, as long as your body remains relatively intact. When you rise as a ravener, your soul ward starts at 1 Hit Point.
Failure You rise as a ravener husk 24 hours after completing the ritual.
Critical Failure You die.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
NecromancyEffects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.
EvilEvil effects often manipulate energy from evil-aligned Outer Planes and are antithetical to good divine servants or divine servants of good deities. A creature with this trait is evil in alignment. An ability with this trait can be selected or used only by evil creatures.