🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Remove DiseaseSpell 3


NecromancyHealing
Source Pathfinder Core Rulebook
Traditions Divine, Primal
Cast 10 minutes (material, somatic, verbal)
Range touch
Target 1 creature

Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.