🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
All
Arcane
Divine
Occult
Primal

healing Spells



Cantrip


NameTraitsDescription
Stabilize Two ActionsNecromancyCantripHealingPositive Positive energy shuts death's door.

1st Level


NameTraitsDescription
Goodberry Two ActionsUncommonNecromancyDruidHealing You imbue the target berry with the bounty of nature, turning it into a goodberry that can heal and sustain far beyond its normal capacity.
Heal One Action to Three ActionsNecromancyHealingPositive You channel positive energy to heal the living or damage the undead.
Heal Animal UncommonNecromancyDruidHealingPositive You heal an animal's wounds, restoring 1d8 Hit Points to the target.
Heal Companion One Action or Two ActionsUncommonNecromancyHealingPositiveRanger You harness positive energy to heal your animal companion's wounds.
Hymn of Healing Two ActionsUncommonNecromancyBardCompositionHealingPositive Your divine singing mends wounds and provides a temporary respite from harm.
Lay on Hands One ActionUncommonNecromancyChampionHealingPositive Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.
Lay on Hands (Vs. Undead) One ActionUncommonNecromancyChampionHealingPositive Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.
Life Boost One ActionUncommonNecromancyHealingHexWitch You temporarily bolster the target's vitality.
Life Link One ActionUncommonNecromancyCurseboundHealingOraclePositive You forge a connection of life energy between you and your target, distributing harm between both of you.
Rejuvenating Flames Two ActionsUncommonNecromancyFireHealingSorcerer You create a gout of flame that both heals and burns.
Soothe Two ActionsEnchantmentEmotionHealingMental You grace the target's mind, boosting its mental defenses and healing its wounds.
Spirit Link Two ActionsNecromancyHealing You form a spiritual link with another creature, taking in its pain.

2nd Level


NameTraitsDescription
Lifelink Surge One ActionUncommonNecromancyHealingPositiveSummoner You make a quick gesture, tracing the link between yourself and your eidolon and drawing on your connection to slowly strengthen your shared life force.
Remove Paralysis Two ActionsNecromancyHealing A surge of energy frees a Paralyzed creature.
Restoration NecromancyHealing Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best.
Restore Senses Two ActionsNecromancyHealing You attempt to counteract a single effect imposing the Blinded or Deafened conditions on the target, restoring its vision or hearing.
Soothing Mist Two ActionsUncommonNecromancyHealingPositiveRanger You call forth a magical mist of positive energy that envelops a creature.
Wholeness of Body One ActionUncommonNecromancyHealingMonkPositive You heal yourself in one of the following ways, chosen by you when you cast the spell.

3rd Level


NameTraitsDescription
Delay Affliction Two ActionsUncommonNecromancyCurseboundHealingOraclePositive With a surge of healing energy, you push back against an affliction threatening the target and grant a small amount of healing.
Life Pact UncommonNecromancyHealing Using your life force or spirit as a conduit, you bind the targets in a mystical pact.
Martyr's Intervention ReactionUncommonNecromancyHealing You shield a creature in dire need with your own life force, taking the harm upon yourself to save their life.
Neutralize Poison Two ActionsNecromancyHealing You pour healing magic through the target in an attempt to cure one poison afflicting it.
Positive Attunement Two ActionsNecromancyHealingPositive You attune a creature to the Positive Energy Plane, connecting its life force without fully transporting it.
Remove Disease NecromancyHealing Healing magic purges disease from a creature's body.

4th Level


NameTraitsDescription
Cloak of Light Two ActionsUncommonNecromancyHealingLightPositive You surround yourself in holy light that restores the living and rebuffs undead.
Life Siphon ReactionUncommonNecromancyHealingWizard You use some of the spell's magic to heal yourself, regaining 1d8 Hit Points per level of the spell.
Rebuke Death One Action to Three ActionsUncommonNecromancyClericHealingPositive You snatch creatures from the jaws of death.
Remove Curse NecromancyHealing Your touch grants a reprieve to a cursed creature.
Soothing Spring NecromancyHealingPositiveWater Steam wisps into the air as a stone-lined pool appears in the ground and fills with hot water that bubbles up from the earth.
Tireless Worker Two ActionsNecromancyClericHealing You suppress your choice of one of the following conditions that's affecting the target: Clumsy, Encumbered, Enfeebled, or Fatigued.
Vital Beacon NecromancyHealingPositive Vitality radiates outward from you, allowing others to supplicate and receive healing.

5th Level


NameTraitsDescription
Breath of Life ReactionNecromancyHealingPositive Your blessing revives a creature at the moment of its death.
Cleansing Flames Two ActionsUncommonNecromancyFireHealingSorcerer You wrap the target in purifying flames.
Healing Well Three ActionsNecromancyHealingPositive You call forth a well of healing that you and your allies can draw from later.
Ravening Maw Two ActionsUncommonNecromancyEvilHealing You evoke Zevgavizeb's unceasing hunger and inflict it upon your target.
Resurrect UncommonNecromancyHealing You attempt to call forth the target's soul and return it to its body.
Shall not Falter, Shall not Rout One ActionRareNecromancyHealing Calling out the fifth line of the Crimson Oath, you seal your most grievous injuries with a stroke of your blade.
Shepherd of Souls ReactionUncommonNecromancyHealingSorcerer You stay the hand of fate for one not yet destined to die, sacrificing some of your own vitality to heal them.
Soulshelter Vessel Two ActionsUncommonNecromancyGoodHealing You connect the spirit of the target creature with the target object, giving their spirit a durable vessel that protects and empowers their body.
Summon Healing Servitor Three ActionsUncommonNecromancyHealingIncarnatePositive You call forth a servitor forged from raw positive energy to heal and bolster your allies.
Unblinking Flame Aura One ActionUncommonDivinationFireHealing You focus your sight inside and call on your inner fire to grant you warmth, steady your vision, and soothe your body.

6th Level


NameTraitsDescription
Field of Life Two ActionsNecromancyHealingPositive A field of positive energy fills the area, exuding warmth and rejuvenating those within.
Life-Giving Form Two ActionsUncommonNecromancyCurseboundHealingLightOraclePositive You transcend your physical form, becoming a beacon of healing energy.
Raise Dead UncommonNecromancyHealing You attempt to call forth the dead creature's soul, requiring the creature's body to be present and relatively intact.

7th Level


NameTraitsDescription
Regenerate Two ActionsNecromancyHealingPositive An infusion of positive energy grants a creature continuous healing.
Soothing Ballad Two ActionsUncommonEnchantmentBardCompositionEmotionHealingMental You draw upon your muse to soothe your allies.

8th Level


NameTraitsDescription
Devour Life Two ActionsUncommonNecromancyDeathHealingNegative You attempt to utterly consume the target's life force.
Moment of Renewal Two ActionsNecromancyHealing The targets experience a day's worth of recovery in an instant.

10th Level


NameTraitsDescription
Hero's Defiance Free ActionUncommonNecromancyChampionHealingPositive You shout in defiance, filling you with a sudden burst of healing.
Revival Two ActionsNecromancyHealingPositive A burst of healing energy soothes living creatures and temporarily rouses those recently slain.