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Scintillating PatternSpell 8


IllusionIncapacitationVisual
Source Pathfinder Core Rulebook
Traditions Arcane, Occult
Cast Two Actions (material, somatic)
Area 20-foot burst
Range 120 feet
Duration sustained up to 1 minute
Saving Throw Will

A field of cascading, ever-changing colors manifests in the air. Creatures are Dazzled while inside the pattern, as are those within 20 feet of the pattern's area. A creature must attempt a Will save if it is inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently affected by the pattern doesn't need to attempt new saves.


Success The creature is unaffected.

Failure The creature is Confused for 1d4 rounds.

Critical Failure The creature is Stunned for 1d4 rounds. After the Stunned condition ends, the creature is Confused for the remaining duration of the spell.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Illusion

Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.

Incapacitation

An ability with this trait can take a character completely out of the fight or even kill them, and it's harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell's level treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.

Visual

A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.