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incapacitation Spells



1st Level


NameTraitsDescription
Charm Two ActionsEnchantmentEmotionIncapacitationMental To the target, your words are honey and your visage seems bathed in a dreamy haze.
Charming Touch One ActionUncommonEnchantmentClericEmotionIncapacitationMental You infuse your target with attraction, causing it to act friendlier toward you.
Charming Words One ActionUncommonEnchantmentAuditoryIncapacitationLinguisticMentalWizard You whisper enchanting words to deflect your foe's ire.
Color Spray Two ActionsIllusionIncapacitationVisual Swirling colors affect viewers based on their Will saves.
Déjà Vu Two ActionsEnchantmentIncapacitationMental You loop a thought process in the target's mind, forcing it to repeat the same actions over again.
Eject Soul Two ActionsNecromancyClericIncapacitation Your touch disrupts the connection between body and soul, possibly forcing the soul out of the body altogether.
Elysian Whimsy Two ActionsUncommonEnchantmentIncapacitationMental You overwhelm the target with an unexpected and unpredictable desire if it fails a Will save.
Sleep Two ActionsEnchantmentIncapacitationMentalSleep Each creature in the area becomes drowsy and might fall asleep.

2nd Level


NameTraitsDescription
Calm Emotions Two ActionsEnchantmentEmotionIncapacitationMental You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.
Charitable Urge Two ActionsEnchantmentIncapacitationMental You speak on the virtue of charity, compelling the target to give away its possessions.

3rd Level


NameTraitsDescription
Behold the Weave Two ActionsDivinationIncapacitationPrediction You behold the many timelines that weave around a creature, and in so doing, you make one more likely to occur.
Blinding Beauty One ActionUncommonEnchantmentEmotionIncapacitationSorcererVisual You channel the allure of your nymph bloodline into a terribly beautiful glance.
Blindness Two ActionsNecromancyIncapacitation You blind the target.
Impending Doom Two ActionsDivinationEmotionFearIncapacitationMentalPrediction You sift through myriad potential futures, seize upon one potential moment in which the target meets a particularly gruesome and fatal end, and then show it a vision of its impending demise.
Magical Fetters Two ActionsUncommonConjurationIncapacitation Ghostly manacles launch from your outstretched hand and clasp around the target's limbs, impeding its movements.
Paralyze Two ActionsEnchantmentIncapacitationMental You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place.
Phantom Prison Three ActionsIllusionIncapacitationMentalVisual You completely surround a Large or smaller creature in immobile illusory walls, trapping it inside a false prison it can't escape.

4th Level


NameTraitsDescription
Aromatic Lure Two ActionsRareEnchantmentEmotionIncapacitationMental You override a target's olfactory senses, luring them to a specific location through tantalizing false scents.
Commanding Lash One ActionUncommonEnchantmentClericIncapacitationMental With the threat of more pain, you compel a creature you've recently harmed.
Compel True Name Two ActionsRareEnchantmentAuditoryIncapacitationLinguisticMentalTrueName You instruct the target to do something, compelling obedience by calling it by its true name.
Dreamer's Call Two ActionsUncommonEnchantmentClericIncapacitationMental The target becomes distracted and suggestible, inundated by vivid daydreams.
Favorable Review Two ActionsUncommonEnchantmentIncapacitationMental You enchant a creature to ensure they have only good things to say about your show.
Ocular Overload IllusionContingencyIncapacitationVisual Just as a creature is about to attack you, you assault them with jarring illusions, completely surrounding their eyes with blinding flashes of motion and color.
Overflowing Sorrow Two ActionsEnchantmentClericEmotionIncapacitationMental Sadness flows out of you into nearby creatures, blotting out any other thoughts they had.
Shared Nightmare Two ActionsUncommonEnchantmentClericEmotionIncapacitationMental Merging minds with the target, you swap disorienting visions from one another's nightmares.
Stasis Two ActionsTransmutationClericIncapacitation The flow of time congeals around an object or creature, holding it in place.
Steal Voice Two ActionsUncommonNecromancyCurseIncapacitation You steal a creature's voice, rendering them mute.
Suggestion Two ActionsEnchantmentIncapacitationLinguisticMental Your honeyed words are difficult for creatures to resist.
Vision of Beauty Two ActionsRareIllusionEmotionIncapacitationMental You create a phantasmal image of the most beautiful creature imaginable to the target at a location somewhere within the spell's range.

5th Level


NameTraitsDescription
Banishment Two ActionsAbjurationIncapacitation You send the target back to its home plane.
Glimmer of Charm Two ActionsEnchantmentAuraEmotionIncapacitationMental You're bathed in a smooth, almost glittering aura that improves the attitude of those near you.
Hallucination Two ActionsIllusionIncapacitationMental The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs.
Infectious Comedy Two ActionsUncommonEnchantmentEmotionIncapacitationMental You tell a magical joke and infect a target with laughter that spreads to those nearby.
Subconscious Suggestion Two ActionsEnchantmentIncapacitationLinguisticMental You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs.
Synaptic Pulse Two ActionsEnchantmentIncapacitationMental You emit a pulsating mental blast that penetrates the minds of all enemies in the area.
You're Mine Two ActionsUncommonEnchantmentEmotionIncapacitationMentalSorcerer You manipulate the target's emotions, potentially allowing you to control it for a brief instant.

6th Level


NameTraitsDescription
Baleful Polymorph Two ActionsTransmutationIncapacitationPolymorph You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.
Blinding Fury ReactionEnchantmentCurseEmotionIncapacitationMental You curse the target with your outrage at being attacked.
Claim Undead Two ActionsUncommonNecromancyCurseboundIncapacitationOracle You attempt to wrest control of a target undead or force it to recognize you as its master.
Dominate Two ActionsUncommonEnchantmentIncapacitationMental You take command of the target, forcing it to obey your orders.
Feeblemind Two ActionsEnchantmentCurseIncapacitationMental You drastically reduce the target's mental faculties.
Hag's Fruit UncommonTransmutationCurseIncapacitationNecromancySleep You imbue a single piece of fruit with a curse that leaves its victims in a magical sleep.
Suffocate Two ActionsUncommonEvocationIncapacitationNonlethal You forcefully and cruelly draw the living breath from a creature's lungs, dealing 4d8 bludgeoning damage.
Vibrant Pattern Two ActionsIllusionIncapacitationVisual You create a pattern of lights that pulses with intensity.

7th Level


NameTraitsDescription
Maze of Locked Doors Two ActionsUncommonConjurationExtradimensionalIncapacitationTeleportation The target of your spell is drawn into a long, twisting, extradimensional hallway blocked at 30-foot intervals with high-grade darkwood doors (Hardness 20, HP 80, BT 40, DC 30 athletics to Force Open) secured with Lock (Average) (DC 25 thievery, 4 successful checks required).
Possession Two ActionsUncommonNecromancyIncapacitationMentalPossession You send your mind and soul into the target's body, attempting to take control.
Warp Mind Two ActionsEnchantmentEmotionIncapacitationMental You scramble a creature's mental faculties and sensory input.

8th Level


NameTraitsDescription
Falling Sky Two ActionsEvocationIncapacitation Extraordinary telekinetic pressure smashes down through the area, battering creatures within it to the ground.
Hypnopompic Terrors Two ActionsRareIllusionEmotionFearIncapacitationMental You send a wave of nightmarish visions crashing over your targets, leaving them Paralyzed by fear.
Quivering Palm Two ActionsUncommonNecromancyIncapacitationMonk Make a melee unarmed Strike.
Scintillating Pattern Two ActionsIllusionIncapacitationVisual A field of cascading, ever-changing colors manifests in the air.
Uncontrollable Dance Two ActionsEnchantmentIncapacitationMental The target is overcome with an all-consuming urge to dance.
Undermine Reality Two ActionsUncommonIllusionIncapacitationShadow You lash a target with tendrils of shadow that steal some of its substance, making it quasi-real.

9th Level


NameTraitsDescription
Astral Labyrinth Two ActionsUncommonAbjurationIncapacitation You connect the entire area with an invisible maze of astral energy that interferes with dimensional and mental magic.
Overwhelming Presence Two ActionsEnchantmentAuditoryIncapacitationMentalVisual You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being.
Telepathic Demand Three ActionsEnchantmentIncapacitationLinguisticMental You send the target a message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.
Unbreaking Wave Containment Three ActionsUncommonEvocationIncapacitationWater You wrap enemies in four strands of water.
Unfathomable Song Two ActionsEnchantmentAuditoryEmotionFearIncapacitationMental Fleeting notes of a strange and unnatural song fill the air, overtaking the mind.

10th Level


NameTraitsDescription
Fabricated Truth Three ActionsEnchantmentIncapacitationMental Choose a single statement you want the targets to believe.
Pied Piping Two ActionsUncommonEnchantmentBardCompositionIncapacitationMentalSonic Your performance enraptures those who hear it, compelling them to follow you about in admiration.