🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Shadow ProjectileSpell 3


IllusionShadowVisual
Source Pathfinder Secrets of Magic
Traditions Arcane, Occult
Cast Reaction (somatic)
Saving Throw Will

Trigger An ally within 20 feet of you makes a ranged attack roll.

You create an illusory duplicate of your ally's ranged attack to confuse your opponents. You launch an illusory double of your ally's projectile or spell at the same target, leaving the enemy unsure which attack to avoid. The target takes 3d8 mental damage, depending on its Will save. Regardless of the result of its save, it's temporarily immune to shadow projectile spells for 1 hour.


Critical Success The creature is unaffected.

Success The creature is Flat-Footed against the triggering attack.

Failure The creature is flat-footed against the triggering attack and takes full damage from your illusory projectile.

Critical Failure As failure, but double damage.


Heightened (+2) The damage increases by 1d8.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Illusion

Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.

Shadow

This magic involves shadows or the energy of the Shadow Plane.

Visual

A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.