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Torturous TraumaCantrip 1


UncommonNecromancyCantripNonlethal
Source
Traditions Arcane, Divine
Cast Two Actions (somatic, verbal)
Range 30 feet
Target 1 living creature
Saving Throw basic Fortitude

With this spell born of Kemnebi's sadistic love of torture, you batter a creature's internal organs, leaving no external signs of the immense pain you delivered. The target takes bludgeoning damage equal to 1d4 + your spellcasting modifier with a basic Fortitude save. If it critically fails, the target is also Fatigued until the start of your next turn. Creatures that lack internal organs are unaffected by this spell.


Heightened (+1) The bludgeoning damage increases by 1d4.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

Nonlethal

Attacks with this weapon are nonlethal, and are used to knock creatures unconscious instead of kill them. You can use a nonlethal weapon to make a lethal attack with a -2 circumstance penalty.