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Unbreaking Wave AdvanceFocus 3


UncommonEvocationWater
Source Pathfinder Lost Omens: World Guide
Cast One Action (verbal)
Area 15-foot cone
Saving Throw Fortitude

You unleash a mighty wave from your hand that buffets back your foes. Each creature in the area must attempt a Fortitude saving throw. If a creature pushed by unbreaking wave advance would be pushed into a solid barrier or another creature, it stops at that point and takes 3d6 damage.


Success The creature is unaffected.

Failure The creature is pushed 10 feet.

Critical Failure The creature is pushed 20 feet.


Heightened (+1) The damage for pushing a creature into a solid barrier increases by 1d6.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Evocation

Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.

Water

Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element.