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Waking DreamFocus 4


EnchantmentMental
Source Pathfinder Dark Archive
Cast Two Actions (somatic, verbal)
Range 60 feet
Target 1 creature
Duration sustained up to 1 minute
Saving Throw Will

You cloud the target's mind with vivid, dreamlike imagery, so they have difficulty distinguishing real threats from imagined ones.


Critical Success The target is unaffected.

Success The target is distracted by the visions and treats all other creatures as Concealed for 1 round, and you can't Sustain the Spell to increase the duration.

Failure The target is Confused. In addition to the creatures present, the target might also attack wildly at thin air, attempting to fend off the dreams. It can attempt a new save at the end of each of its turns to end the confusion. Even if the confused effect ends early, the target treats all other creatures as concealed for 1 round.

Critical Failure As failure, but the target gets no save to end the effect early.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Enchantment

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.