Word of RecallRitual 7
Source Pathfinder Advanced Player's Guide
Cast 7 days
Cost rare oils and powdered minerals worth 5,000 gp;
Secondary Casters 2
Primary Check Arcana or Occultism (expert, the check has the secret trait)
Secondary Checks Arcana or Occultism (whichever isn't used for the primary check), Society
Range 20 feet
Target Up to seven willing creatures of 14th level or lower
Duration 1 year
You bind yourself and your allies to the specific safe location where you perform the ritual. This allows the participants to return later by simply speaking a word.
Success You form the connection with the designated sanctuary. Any participant in the ritual can spend a single action, which has the concentrate trait, to utter a word of power you choose when you cast the spell. When they do, all the participants can immediately return to the sanctuary from any distance, as long as they are on the same plane as the sanctuary. Each participant arrives in the position in which they were standing during the casting of the ritual. When the word is spoken, all other participants know it, and each can choose whether or not to return to the sanctuary at that time. The ritual then immediately ends.
Failure You fail to form the connection between the participants and the sanctuary and are aware that the ritual has failed.
Critical Failure The ritual inadvertently forms a connection with a location on another plane. The casters are unaware of this misalignment. When the word is invoked, all ritual participants are shifted to this extraplanar location.
Heightened (+1) The cost increases by 5,000 gp, the ritual can target one more creature, and the maximum level of creature it can target increases by 2.
Traits
This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
ConjurationEffects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.
TeleportationTeleportation effects allow you to instantaneously move from one point in space to another. Teleportation does not usually trigger reactions based on movement.