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Annamede BelavarahCreature 8


UniqueCNMediumHumanoidHuman
Source Pathfinder Kingmaker
Perception +16
Languages Common, Hallit, Sylvan, Tien
Skills Acrobatics +16, Deception +18, Diplomacy +16, Intimidation +18, Occultism +19, Performance +14, Society +16
Str +0, Dex +4, Con +2, Int +2, Wis +2, Cha +4

AC 26; Fort +14; Reflex +18; Will +16;
HP 120
Speed 25 feet

Dagger One Action +19 (+15, +11) to hit (agile, finesse, versatile s) 1d4+2 Piercing
Dagger One Action +19 (+15, +11) to hit (agile, thrown 10, versatile s) 1d4+2 Piercing

Occult Spontaneous Spells (DC 26, +18 to hit)

Cantrips (4th Level): Dancing Lights, Daze, Ghost Sound, Prestidigitation, Shield
1st Level (3 slots): Command, Floating Disk, Sanctuary, Soothe
2nd Level (3 slots): Comprehend Language, Invisibility, Mirror Image, Sound Burst, Telekinetic Maneuver
3rd Level (3 slots): Dream Message, Enthrall
4th Level (3 slots): Dimension Door, Suggestion

Bard Composition Spells (DC 26, +18 to hit)

Cantrips (4th Level): Dirge of Doom, Inspire Courage
1st Level: Counter Performance



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.