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Fire-pot UbanuCreature 8


UniqueCNMediumHumanHumanoid
Source Pathfinder #170: Spoken on the Song Wind
Perception +16
Languages Common, Draconic, Ignan, Jotun
Skills Arcana +16, Crafting +20, Intimidation +16, Nature +15, Lore +16
Str +1, Dex +3, Con +1, Int +4, Wis +1, Cha +4

AC 26; Fort +17; Reflex +19; Will +13;
HP 140
Speed 25 feet
Resistances Fire 10

Spear One Action +17 (+12, +7) to hit (magical) 2d6+3 Piercing
Alchemist's Fire One Action +19 (+14, +9) to hit (range increment 20, splash) 2d8+2 Fire
Spear One Action +19 (+14, +9) to hit (magical, range increment 20) 2d6+3 Piercing

Infused Items

Ubanu carries these infused items: 8 moderate alchemist's fires, 2 lesser elixirs of life, and 2 moderate tanglefoot bags. These items last for 24 hours, or until the next time Ubanu makes his daily preparations.

Distracting Spells

Creatures who fail a saving throw against one of Ubanu's spells are Flat-Footed to his attacks until the end of his turn or until the end of his next turn on a critical failure.

Quick Bomber One Action

Ubanu Interacts to draw a bomb, then Strikes with it.


Primal Spontaneous Spells (DC 26, +18 to hit)

Cantrips (4th Level): Acid Splash, Detect Magic, Guidance, Prestidigitation, Produce Flame
1st Level (3 slots): Burning Hands, Gust of Wind, Jump, Mending
2nd Level (3 slots): Flaming Sphere, Obscuring Mist, Resist Energy
3rd Level (3 slots): Blindness, Fireball, Haste
4th Level (2 slots): Fire Shield



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.