Grippli GreenspeakerCreature 5
Source Pathfinder #146: Cult of Cinders
Perception +13 (darkvision)
Languages Common, Grippli
Skills Acrobatics +11, Athletics +9, Diplomacy +10, Medicine +11, Nature +14, Religion +11, Stealth +11, Survival +11
Str +2, Dex +4, Con +1, Int +1, Wis +4, Cha +0
AC 21; Fort +10; Reflex +13; Will +13;
HP 71
Speed 25 feet (climb 20 feet)
Staff +11 (+6, +1) to hit (two hand d8) 1d4+4 Bludgeoning
Dart +13 (+9, +5) to hit (agile, thrown 20) 1d4+4 Piercing
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
Green EmpathyThe greenspeaker can use Diplomacy to Make an Impression on and make very simple Requests of plants and fungi.
Jungle StrideA grippli ignores difficult terrain in forests and jungles.
Primal Prepared Spells (DC 23, +13 to hit)
Cantrips (3rd Level): Acid Splash, Guidance, Know Direction, Produce Flame, Tanglefoot
1st Level: Jump, Pass Without Trace, Shillelagh, Summon Plant or Fungus
2nd Level: Animal Form, Barkskin, Entangle, Speak with Animals
Frog-like humanoids who make their homes in the treetops of tropical jungles and forests, gripplis are uniquely adapted to their environment. Their oversized eyes give them keen vision in both light and dark, and their large toes allow them to easily scale the trees atop which they reside. Gripplis vary widely in physical appearance, their physiologies largely determined by their surrounding environment; those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis who live in regions of rot and decay have mottled brown coloration, and those who dwell near lakes or streams may bear bright blue and orange stripes. Typical gripplis are just over 2 feet tall and weigh approximately 30 pounds.
Whatever region they come from, gripplis tend to be peaceful hunter-gatherers. Due to their modest understanding of agriculture, gripplis don't raise crops in the traditional sense, although they do cultivate mushroom patches and gather a wide array of fruits from the surrounding wilderness. The jungle also contains rivers and lakes filled with silver-scaled fish, which gripplis harvest in a sustainable manner to ensure their future supply, as well as fatty insects that grow much larger than in other parts of the world. Some of the most advanced grippli societies capture and breed these insects, nurturing herds of giant dragonflies or beetles that are eventually slaughtered for food for the rest of the village. Particularly enterprising gripplis even seek out and tame huge flying insects to use as mounts during their hunts. The rearing of such massive insects is no easy feat, however, so gripplis who manage to do so are often heralded as local heroes.
The treetop settlements of the grippli are difficult to spot from the forest floor. Gripplis obscure their holdings with broad leaves and thick branches, and they riddle the surrounding forest with labyrinthine trails that only they know how to navigate. Their villages are usually constructed among the densest populations of trees, with thin rope bridges strung between wide wooden platforms built around each trunk.
The unofficial healers of gripplikind are known as greenspeakers.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
GrippliGripplis are a family of frog-like humanoids
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.