🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

HummingbirdCreature 13


UniqueNMediumGnollHumanoid
Source Pathfinder #167: Ready? Fight!
Perception +27 (darkvision)
Languages Draconic, Gnoll, Kelish, Mwangi, Taldane
Skills Arcana +26, Athletics +26
Str +3, Dex +3, Con +4, Int +5, Wis +2, Cha +0

AC 31; Fort +23; Reflex +24; Will +23;
HP 260
Speed 25 feet

Staff One Action +24 (+19, +14) to hit (magical, two hand d8) 3d4+9 Bludgeoning

Darkvision

A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.

Change Shape One Action (concentrate, polymorph, primal, transmutation)

The transmuter becomes a Medium air elemental or returns to her gnoll form. As an elemental, she has a fly Speed of 60 feet, her movement doesn't trigger reactions, and the only Strike she can make is an agile gust Strike (which deals 3d8+5 bludgeoning damage plus Knockdown). She can't cast spells in this form.


The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.

Drain Bonded Item Free Action (arcane)

Frequency once per day

Requirements The transmuter hasn't acted yet on this turn


Effect During this turn, the transmuter can cast one prepared spell she has already cast, without spending a spell slot.


Prepared Arcane Spells (DC 35, +27 to hit)

Cantrips (7th Level): Detect Magic, Electric Arc, Light, Produce Flame, Shield
1st Level: Fear, Fleet Step, Heal, Jump, Longstrider, True Strike, Unseen Servant
2nd Level: Barkskin, Enlarge, Glitterdust, Invisibility
3rd Level: Haste, Slow
4th Level: Fly
5th Level: Black Tentacles, Elemental Form, Moon Frenzy, Tongues
6th Level: Baleful Polymorph, Flesh to Stone
7th Level: Unfettered Pack



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Gnoll

Gnolls are humanoids that resemble hyenas.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.