Pin TingwheelyCreature 8
Source Pathfinder #153: Life's Long Shadows
Perception +19 (low-light vision)
Languages Common
Skills Acrobatics +18, Deception +16, Nature +15, Performance +18, Stealth +21
Str +0, Dex +6, Con +1, Int +2, Wis +3, Cha +4
AC 29; Fort +15; Reflex +20; Will +17; +1 status to all saves vs. magic
HP 95
Speed 15 feet (fly 45 feet)
Weaknesses Coldiron 10
Shortsword +18 (+14, +10) to hit (agile, finesse, magical, versatile s) 1d6+10 Piercing
Longbow +19 (+14, +9) to hit (deadly d10, magical, range increment 100, volley 20) 2d6+10 Piercing
Low-Light Vision
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
At-Will SpellsThe monster can cast its at-will spells any number of times without using up spell slots.
+1 Status to All Saves vs. MagicEvasionWhen Pin rolls a success on a Reflex save, he gets a critical success instead.
Nimble DodgeTrigger Pin is targeted with a melee or ranged attack by an attacker he can see.
Pin gains a +2 circumstance bonus to AC against the triggering attack.
Sprinkle Pixie Dust (manipulate)Pin sprinkles pixie dust onto one of his arrows. If Pin hits a creature with that arrow before his next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target's DC 26 will save. On a critical hit, the target treats its save result as one degree worse.
• Befuddlement (enchantment, mental) On a failed Will save, the target is Stupefied 1 for 1 minute (stupefied 2 on a critical failure).
• Charm (emotion, enchantment, incapacitation, mental) The target suffers the result of a 4th-level Charm spell, except it doesn't gain a bonus to its save if the only hostile act was Pin firing his bow, and Pin can choose to direct the target's adoration to another creature rather than himself.
• Memory Loss (divination, mental) On a failed Will save, the target loses the last 5 minutes of its memory. Pin can add a single false memory if he chooses, which is the only memory the target retains in that time period.
• Reckless Pride (emotion, enchantment, mental) The target suffers the result of Delusional Pride.
Primal Innate Spells (DC 26, +18 to hit)
Cantrips (4th Level): Dancing Lights, Detect Magic, Ghost Sound, Shield
1st Level: Illusory Disguise
2nd Level: Dispel Magic, Entangle, Faerie Fire, Invisibility (At-Will) (Self-Only)
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
FeyCreatures of the First World are called the fey.
SpriteA family of diminutive winged fey with a strong connection to primal magic.