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PixieCreature 4


CNSmallFeySprite
Source Pathfinder Bestiary
Perception +12 (low-light vision)
Languages Common, Sylvan
Skills Acrobatics +13, Deception +11, Nature +10, Stealth +11
Str -1, Dex +5, Con +1, Int +3, Wis +2, Cha +3

AC 23; Fort +8; Reflex +14; Will +12; +1 status to all saves vs. magic
HP 40
Speed 15 feet (fly 45 feet)
Weaknesses Coldiron 5

Shortsword One Action +13 (+9, +5) to hit (agile, finesse, magical, versatile s) 1d6+4 Piercing
Longbow One Action +13 (+8, +3) to hit (deadly d10, magical, range increment 100, reload 0, volley 20) 1d8+4 Piercing

Low-Light Vision

The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.

At-Will Spells

The monster can cast its at-will spells any number of times without using up spell slots.

+1 Status to All Saves vs. MagicSprinkle Pixie Dust One Action (manipulate)

The pixie sprinkles pixie dust onto one of its arrows. If the pixie hits a creature with that arrow before the pixie's next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target's Will save. On a critical hit, the target treats its save result as one degree worse.


Primal Innate Spells (DC 21, +13 to hit)

Cantrips (2nd Level): Dancing Lights, Detect Magic, Ghost Sound, Shield
1st Level: Illusory Disguise
2nd Level: Dispel Magic, Entangle, Faerie Fire, Invisibility (At Will) (Self Only)


Insatiably curious, overly excitable, and just a bit puckish, pixies are wanderers and tricksters who use their pixie dust to create all sorts of whimsical situations, as well as to defend themselves. Other creatures often have trouble understanding a pixie's rapid, rambling way of speaking.


Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms "fey" or "fairy." While their dispositions vary from the benevolent grig to the trickster pixie, all sprites share a connection to magic and diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Fey

Creatures of the First World are called the fey.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.