🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Astral RainCantrip 3


UncommonEvocationCantripForcePsychic
Source Pathfinder Dark Archive
Traditions Occult
Cast Two Actions (somatic, verbal)
Area 5-foot cube
Range 60 feet
Saving Throw basic Reflex

You fling a mass of furious thoughts into the air, where they expand into numerous blades or other shapes that rain down. Any creature that's in the area or enters the area before the start of your next turn takes your choice of bludgeoning or piercing damage equal to 2d4 plus your spellcasting ability modifier, with a basic Reflex saving throw.


Heightened (+1) The damage increases by 1d4.


Amp The area changes to a 5-foot burst, and you can Sustain the Spell up to 1 minute. The first time each round that you Sustain the Spell, you can move the burst up to 20 feet.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Evocation

Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

Force

Effects with this trait deal force damage or create objects made of pure magical force.

Psychic

This indicates abilities from the psychic class.