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Cleansing FlamesFocus 5


UncommonNecromancyFireHealingSorcerer
Source Pathfinder #168: King of the Mountain
Cast Two Actions (somatic, verbal)
Range touch
Target 1 creature

You wrap the target in purifying flames. You can attempt to counteract a single poison or non-curse effect imparting the Clumsy, Dazzled, Enfeebled, Fatigued, Frightened, Paralyzed, Sickened, or Stupefiedcondition. The target can choose to empower the flames with their life force, becoming Drained 1 (or increasing their drained value by 1, if already under the condition) to grant you a +1 circumstance bonus to your counteract check.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Fire

Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Sorcerer

This indicates abilities from the sorcerer class.