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CommuneRitual 6


UncommonDivinationPrediction
Source Pathfinder Core Rulebook
Cast 1 day
Cost rare incense worth a total value of 150 gp
Secondary Casters 1
Primary Check Occultism (master) or Religion (master)
Secondary Checks Occultism or Religion (whichever is used for the primary check)
Duration up to 10 minutes

You call upon an unknown planar entity to answer questions; this is a servitor of your deity if you have one and use Religion. You can ask up to seven questions that could be answered with "Yes" or "No." The entity is likely to know answers related to its purview; a servitor of Gozreh would likely know about unnatural weather patterns and a servitor of Desna would likely know someone's travel route. The entity answers with one word answers such as "Yes," "No," "Likely," and "Unknown," though its answers always reflect its own agenda and could be deceptive.


Critical Success You contact a more powerful entity aligned strongly with your interests, possibly even your deity. The entity won't attempt to deceive you, though it still might not know the answers. When it's important to provide clarity, the entity will answer your questions with up to five words, such as "If you leave immediately" or "That was true once."

Success You can ask your questions and receive answers.

Failure You fail to contact a planar entity.

Critical Failure You are exposed to the enormity of the cosmos and are Stupefied 4 for 1 week (can't remove by any means).


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Prediction

Effects with this trait determine what is likely to happen in the near future. Most predictions are divinations.