🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells

Lay on HandsFocus 1


UncommonNecromancyChampionHealingPositive
Source Pathfinder Core Rulebook
Cast One Action (somatic)
Range touch
Target 1 willing living creature or 1 undead creature
Saving Throw Fortitude

Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.

If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.

Spell Effect: Lay on Hands

Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round.

Lay on Hands (Vs. Undead)


Heightened (+1) The amount of healing increases by 6, and the damage to an undead target increases by 1d6.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Champion

This indicates abilities from the champion class.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Positive

Effects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy.