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Manifold LivesFocus 6


UncommonDivinationCurseboundEmotionMentalOracle
Source Pathfinder Dark Archive
Cast Two Actions (somatic, verbal)
Range 30 feet
Target 1 target
Duration varies
Saving Throw Will

You cast a creature's mind back through time, forcing them to take other paths and make other choices, experiencing countless alternate lives in an instant. The creature becomes overwhelmed with regret over paths untraveled, lives unlived, and times unrealized. The creature takes 6d6 mental damage and must attempt a Will save. After the effect is resolved, the target is then temporarily immune for 1 day.


Critical Success The creature is unaffected.

Success The creature takes half damage and is Stupefied 2 for 1 round.

Failure The creature takes full damage and is stupefied 2 for 1 minute. While affected, the creature must attempt another save at the start of its turn; on a failure, it's Slowed 1 for that turn as it sobs uncontrollably.

Critical Failure The creature takes double damage and for 1 minute, it's Stupefied 4 and slowed 1 as it sobs uncontrollably.


Heightened (+1) The mental damage increases by 1d6.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Divination

The divination school of magic typically involves obtaining or transferring information, or predicting events.

Cursebound

Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Oracle

This indicates abilities from the oracle class.