MoonburstSpell 7
Source Pathfinder #172: Secrets of the Temple-City
Traditions Divine, Primal
Cast (somatic, verbal)
Area 60-foot burst
Range 500 feet
Saving Throw Reflex
A powerful globe of chilling moonlight explodes in the area, dealing 8d10 cold damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures.
Moonburst's cold damage is silver damage for the purposes of weaknesses, resistances, and the like. Each creature and object in the area must attempt a Reflex save.
Critical Success The creature or object is unaffected.
Success The creature or object takes half damage.
Failure The creature or object takes full damage.
Critical Failure The creature or object takes full damage. If it's a creature, it's Blinded for an unlimited duration. If the globe overlaps with an area of magical darkness, moonburst attempts to counteract the darkness effect.
Heightened (+1) The cold damage increases by 1d10, and the positive damage against undead increases by 1d10 positive damage.
Traits
Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
EvocationEffects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.
ColdEffects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.
LightLight effects overcome non-magical darkness in the area, and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.
PositiveEffects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy.