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Pact BrokerCantrip 1


RareEnchantmentCantripHexMentalWitch
Source Pathfinder Dark Archive
Cast One Action (verbal)
Range 30 feet
Target 1 creature
Duration sustained up to 1 minute
Saving Throw Will

You offer to broker a pact of peace. If the target accepts and doesn't take hostile actions against you and your allies, you take a -1 status penalty to Deception checks to Lie to them. If they refuse and take a hostile action against you or an ally, they must attempt a Will save. If they accepted the offer and then take a hostile action against you or an ally, they must attempt a Will save and treat the result as one category worse. Regardless of the outcome, the target is then temporarily immune for 1 minute.


Success The target is unaffected.

Failure The target takes a -1 status penalty to attack and damage rolls against you and your allies.

Critical Failure The target takes a -2 status penalty to attack and damage rolls against you and your allies.


Traits

Rare

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Enchantment

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

Hex

A hex is a type of focus spell a witch can cast.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Witch

This indicates abilities from the witch class.