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Shatter MindCantrip 3


UncommonEvocationCantripMentalPsychic
Source Pathfinder Dark Archive
Cast Two Actions (somatic, verbal)
Area 15-foot cone
Saving Throw basic Will

15-foot cone


You telepathically assail the minds of your foes. You deal mental damage equal to 2d4 plus your spellcasting ability modifier to all enemies in the area, with a basic Will save.


Heightened (+1) The damage increases by 1d4.


Amp You increase the area of the spell to your choice of a 30-foot cone or 60-foot cone, and the damage dice for the spell change to d10s. Creatures that fail are Stupefied 1 until the start of your next turn (or Stupefied 2 on a critical failure).


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Evocation

Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Psychic

This indicates abilities from the psychic class.