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Wholeness of BodyFocus 2


UncommonNecromancyHealingMonkPositive
Source Pathfinder Core Rulebook
Cast One Action (verbal)

You heal yourself in one of the following ways, chosen by you when you cast the spell.


Heightened (+1) If you choose to regain Hit Points, the Hit Points regained increase by 8.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Monk

Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.

Positive

Effects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy.