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Life LinkFocus 1


UncommonNecromancyCurseboundHealingOraclePositive
Source Pathfinder Advanced Player's Guide
Cast One Action (somatic)
Range 30 feet
Target 1 creature other than you
Duration 1 minute

You forge a connection of life energy between you and your target, distributing harm between both of you. When you first Cast the Spell, the target recovers 1d4 Hit Points.

The first time each round that the target takes damage, reduce the damage it takes by 3 (to a minimum of 0 damage). You lose 3 Hit Points each time, or the total damage dealt, if less than 3; this damage ignores any immunities or resistances you have and can't otherwise be mitigated in any way.

The spell ends immediately if you fall Unconscious. You can Dismiss the spell.


Heightened (3rd) You can target 2 creatures other than you. Increase the initial healing to 3d4 Hit Points and the maximum damage reduced and Hit Points lost to 5.

Heightened (6th) You can target 3 creatures other than you. Increase the initial healing to 6d4 Hit Points and the maximum damage reduced and Hit Points lost to 10.

Heightened (9th) You can target 4 creatures other than you. Increase the initial healing to 9d4 Hit Points and the maximum damage reduced and Hit Points lost to 15.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Cursebound

Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Oracle

This indicates abilities from the oracle class.

Positive

Effects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy.