Lady's WhisperCreature 11
Source Pathfinder #165: Eyes of Empty Death
Perception +25 (darkvision, see invisibility, true seeing)
Languages Aklo, Common, Necril, Undercommon
Skills Acrobatics +22, Athletics +20, Deception +21, Diplomacy +21, Intimidation +21, Occultism +21, Religion +23, Society +21, Stealth +22
Str +3, Dex +5, Con +3, Int +4, Wis +8, Cha +4
AC 31; Fort +18; Reflex +20; Will +25; +1 status to all saves vs. magic
HP 195 (negative healing)
Speed 25 feet
Immunities death effects, disease, paralyzed, poison, unconscious
Claw +23 (+19, +15) to hit (agile, finesse) 2d10+7 Slashing
Darkvision
A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level Darkness spell, block normal darkvision. A monster with Greater Darkvision, however, can see through even these forms of magical darkness.
Death's GraceLady's Whisper can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, Lady's Whisper never counts as a living creature.
Constant SpellsA constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
+1 Status to All Saves vs. MagicNegative RecoveryLady's Whisper can choose whether or not it takes positive damage.
Sibilant Whispers (auditory, aura, divine, emotion, enchantment, mental)20 feet Aura
Each creature that begins its turn within the aura and can hear the ominous whispers must succeed at a DC 30 will save or become Frightened 2. On a success, the creature is temporarily immune for 1 minute.
Gatekeeper's Will (concentrate)Lady's Whisper mentally causes any doors or portals within the Gate of Nhimbaloth (areas B60 to B64 and areas C1 through C18) to open or shut. If Lady's Whisper wills a door closed, it must be Forced Open or battered down.
Unwilling Teleportation (conjuration, divine, teleportation)When Lady's Whisper hits and damages a creature with its claw Strike, it can choose to teleport that creature to any open space within 15 feet, even if Lady's Whisper can't see the destination. The target can attempt a DC 30 will saving throw to resist this effect.
Occult Spontaneous Spells (DC 30, +22 to hit)
Cantrips (6th Level): Daze, Ghost Sound, Mage Hand, Shield, Telekinetic Projectile
1st Level (4 slots): Command, Fear, Illusory Disguise, Magic Missile
2nd Level (4 slots): Calm Emotions, Death Knell, Mirror Image, Touch of Idiocy
3rd Level (4 slots): Hypercognition, Levitate, Paralyze, Slow
4th Level (4 slots): Blink, Gaseous Form, Modify Memory, Phantasmal Killer
5th Level (4 slots): Crushing Despair, Mind Probe, Shadow Blast, Vampiric Touch
2nd Level: See Invisibility (Constant)
3rd Level: Haste (Constant)
6th Level: True Seeing (Constant)
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.