UmbasiCreature 13
Source Pathfinder #167: Ready? Fight!
Perception +21 (low-light vision)
Languages Elven, Hallit, Mwangi, Taldane, Tien, Vudrani
Skills Arcana +23, Lore +23, Diplomacy +26, Occultism +25, Performance +28
Str +3, Dex +4, Con +1, Int +4, Wis +0, Cha +5
AC 33; Fort +20; Reflex +27; Will +23;
HP 190
Speed 25 feet
Fist +19 (+15, +11) to hit (agile, finesse, nonlethal, unarmed) 1d4+6 Bludgeoning
Composite Longbow +23 (+18, +13) to hit (deadly d10, magical, propulsive, range increment 100, volley 30) 2d8+11 Piercing
Low-Light Vision
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
Story of Valor (auditory, linguistic)Umbasi expounds on the values of courage and respect. They remove the Fleeing condition from and reduce the Frightened value of each ally within 30 feet by 1. If this is the first time they've used this action in combat, Umbasi automatically rallies the crowd for their team
Spontaneous Occult Spells (DC 34, +26 to hit)
Cantrips (7th Level): Daze, Detect Magic, Guidance, Light, Message
1st Level (3 slots): Sanctuary, Spirit Link, True Strike
2nd Level (3 slots): Dispel Magic, Silence, Sound Burst
3rd Level (3 slots): Enthrall, Heroism, Invisibility Sphere
4th Level (3 slots): Blink, Dimension Door, Fly
5th Level (3 slots): Illusory Scene, Shadow Blast, Shadow Siphon
6th Level (3 slots): Collective Transposition, True Seeing, Zealous Conviction
7th Level (2 slots): Mask of Terror, True Target
Cantrips (7th Level): Inspire Courage, Inspire Defense
1st Level: Counter Performance
4th Level: Inspire Heroics
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
ElfA creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.