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Evil EyeCantrip 1


UncommonEnchantmentCantripCurseEmotionFearHexMentalWitch
Source Pathfinder Advanced Player's Guide
Cast One Action (somatic)
Range 30 feet
Target 1 creature
Duration sustained up to 1 minute
Saving Throw Will

You fix your eye on the target, imposing a malevolent hex. The target becomes frightened based on the results of its Will save. This condition value can't be reduced below 1 while the spell is active and you can see the target. Regardless of the outcome, the target is then temporarily immune for 1 minute.


Success The target is unaffected.

Failure The target is Frightened 1.

Critical Failure The target is Frightened 2.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Enchantment

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Cantrip

A spell you can cast at will that is automatically heightened to half your level rounded up.

Curse

A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Fear

Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Hex

A hex is a type of focus spell a witch can cast.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Witch

This indicates abilities from the witch class.