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Soothing BalladFocus 7


UncommonEnchantmentBardCompositionEmotionHealingMental
Source Pathfinder Core Rulebook
Cast Two Actions (somatic, verbal)
Range 30 feet
Target you and up to 9 allies

You draw upon your muse to soothe your allies. Choose one of the following three effects:


Heightened (+1) When used to heal, soothing ballad restores 1d8 more Hit Points.


Traits

Uncommon

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Enchantment

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Bard

This indicates abilities from the bard class.

Composition

To cast a composition cantrip or focus spell, you usually use a type of Performance. If the spell includes a verbal component, you must use an auditory performance, and if it includes a somatic component, you must use a visual one. The spell gains all the traits of the performance you used. You can cast only one composition spell each turn, and you can have only one active at a time. If you cast a new composition spell, any ongoing effects from your previous composition spell end immediately.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.