StabilizeCantrip 1
Source Pathfinder Core Rulebook
Traditions Divine, Primal
Cast
![Two Actions](/static/actions/TwoActions.webp)
Range 30 feet
Target 1 dying creature
Positive energy shuts death's door. The target loses the Dying condition, though it remains Unconscious at 0 Hit Points.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
NecromancyEffects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.
CantripA spell you can cast at will that is automatically heightened to half your level rounded up.
HealingA healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
PositiveEffects with this trait heal living creatures with positive energy, deal positive energy damage to undead, or manipulate positive energy.