Hendrid PratchettCreature 6
Source Pathfinder #157: Devil at the Dreaming Palace
Perception +17 (low-light vision)
Languages Common, Elven, Infernal
Skills Acrobatics +14, Arcana +12, Deception +15, Diplomacy +15, Medicine +14, Occultism +12, Religion +13, Society +14, Stealth +14
Str +3, Dex +4, Con +0, Int +2, Wis +1, Cha +5
AC 24; Fort +12; Reflex +16; Will +15;
HP 100
Speed 30 feet
Reaper's Lancet Blade +17 (+12, +7) to hit (deadly d8, finesse) 2d6+7 Piercing
Reaper's Lancet Sheath +17 (+13, +9) to hit (agile, finesse, shove) 2d4+7 Bludgeoning
Low-Light Vision
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
Sword Cane DuelistEach round, Pratchett can Strike once with each component of a sword cane without incurring the usual multiple attack penalty. Subsequent attacks incur the multiple attack penalty as usual.
Prepared Arcane Spells (DC 22, +14 to hit)
Cantrips (3rd Level): Chill Touch, Daze, Light, Mage Hand, Prestidigitation, Shield
1st Level: Ray of Enfeeblement, True Strike
1st Level: Call of the Grave
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
ElfA creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.