Reast Mycer (1-2)Creature 2
Source Pathfinder Society Scenario #1-22: Doom of Cassomir
Perception +10
Languages Common
Skills Diplomacy +8, Performance +8, Religion +7, Survival +7
Str +2, Dex +1, Con +0, Int +1, Wis +3, Cha +4
AC 17; Fort +8; Reflex +7; Will +11;
HP 24
Speed 25 feet
Flail +9 (+4, -1) to hit (disarm, sweep, trip) 1d6+4 Bludgeoning
Fist +9 (+5, +1) to hit (agile, nonlethal) 1d4+3 Bludgeoning
Rock +7 (+2, -3) to hit (range, thrown 10) 1d4+3 Bludgeoning
Swear Vengeance
Trigger A creature that Reast can see damages a follower of Groetus other than Reast
Effect Reast gains the effect of a 1st-level True Strike spell. If Reast makes an attack roll against anyone other than the triggering creature, the true strike ends with no effect.
Reast can use this reaction once per day.
Divine Spontaneous Spells (DC 18, +10 to hit)
Cantrips (1st Level): Daze, Detect Magic, Guidance, Know Direction, Light, Prestidigitation, Read Aura
1st Level (4 slots): Bane, Harm, Ray of Enfeeblement, Sanctuary
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanA creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.