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Reast Mycer (1-2)Creature 2


UniqueCEMediumHumanHumanoid
Source Pathfinder Society Scenario #1-22: Doom of Cassomir
Perception +10
Languages Common
Skills Diplomacy +8, Performance +8, Religion +7, Survival +7
Str +2, Dex +1, Con +0, Int +1, Wis +3, Cha +4

AC 17; Fort +8; Reflex +7; Will +11;
HP 24
Speed 25 feet

Flail One Action +9 (+4, -1) to hit (disarm, sweep, trip) 1d6+4 Bludgeoning
Fist One Action +9 (+5, +1) to hit (agile, nonlethal) 1d4+3 Bludgeoning
Rock One Action +7 (+2, -3) to hit (range, thrown 10) 1d4+3 Bludgeoning

Swear Vengeance Reaction

Trigger A creature that Reast can see damages a follower of Groetus other than Reast


Effect Reast gains the effect of a 1st-level True Strike spell. If Reast makes an attack roll against anyone other than the triggering creature, the true strike ends with no effect.

Reast can use this reaction once per day.


Divine Spontaneous Spells (DC 18, +10 to hit)

Cantrips (1st Level): Daze, Detect Magic, Guidance, Know Direction, Light, Prestidigitation, Read Aura
1st Level (4 slots): Bane, Harm, Ray of Enfeeblement, Sanctuary



Traits

Unique

A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.

Human

A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.

Humanoid

Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.