Yabin the Just (Level 9)Creature 9
Source Pathfinder #166: Despair on Danger Island
Perception +18
Languages Nagaji, Taldane, Tengu, Tien
Skills Acrobatics +18, Arcana +19, Diplomacy +19, Intimidation +19, Occultism +17
Str +1, Dex +3, Con +4, Int +2, Wis +0, Cha +4
AC 27; Fort +19; Reflex +16; Will +15; +1 status to all saves vs. poison
HP 130
Speed 25 feet
Resistances Poison 5
Bo Staff +17 (+12, +7) to hit (magical, parry, reach, trip) 2d8+5 Bludgeoning
Low-Light Vision
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
+1 status to all saves vs. poisonNagaji Venom (poison)Saving Throw DC 25 fortitude
Maximum Duration 6 rounds
Stage 1 2d6 poison damage (1 round)
Stage 2 3d6 poison damage and dazzled (1 round)
Stage 3 4d6 poison damage and blinded (1 round)
Spontaneous Arcane Spells (DC 27, +20 to hit)
Cantrips (5th Level): Acid Splash, Detect Magic, Light, Shield, Telekinetic Projectile
1st Level (3 slots): Charm, Fear, Ray of Enfeeblement, True Strike
2nd Level (3 slots): Blur, Mirror Image, Resist Energy, Touch of Idiocy
3rd Level (3 slots): Fireball, Haste, Lightning Bolt, Slow
4th Level (3 slots): Confusion, Freedom of Movement, Spell Immunity, Wall of Fire
5th Level (2 slots): Chromatic Wall, Cloak of Colors, Magic Missile
1st Level: Dragon Claws
5th Level: Dragon Breath (Brass)
Traits
A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.
HumanoidHumanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.
NagajiA traditionalist ancestry with reptilian features and serpentine heads.