🔍 
Home Ancestries Backgrounds Bestiary Classes Conditions Deities Equipment Feats Spells
General (No Skill)
Alchemist Barbarian Bard Champion Cleric Druid Fighter Gunslinger Inventor Investigator Magus Monk Oracle Ranger Rogue Sorcerer Summoner Swashbuckler Witch Wizard
Acrobatics Arcana Athletics Crafting Deception Diplomacy Intimidation Lore Medicine Nature Occultism Performance Religion Society Stealth Survival Thievery
Aasimar Anadi Android Aphorite Azarketi Beastkin Catfolk Changeling Conrasu Dhampir Duskwalker Dwarf Elf Fetchling Fleshwarp Ganzi Gnoll Gnome Goblin Goloma Grippli Half-Elf Half-Orc Halfling Hobgoblin Human Ifrit Kitsune Kobold Leshy Lizardfolk Orc Oread Ratfolk Shisk Shoony Sprite Strix Suli Sylph Tengu Tiefling Undine

Ganzi Feats


Creative Prodigy Feat 1


Source Pathfinder Lost Omens: Ancestry Guide

You have a powerful creative drive, useful for prevarication and performance. You gain the trained proficiency rank in Deception and Performance. If you are already trained in either of these skills, you become trained in a skill of your choice in its place. You also become trained in Art Lore.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Ganzi Gaze Feat 1


Source Pathfinder Lost Omens: Ancestry Guide

You have unusual sensory abilities passed down from your chaotic forebears. You gain Low-Light Vision. If you already have low-light vision, you gain Darkvision instead.


Special You can select this feat a second time to gain darkvision in addition to low-light vision.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Irrepressible (Ganzi) Feat 1


Source Pathfinder Lost Omens: Ancestry Guide

Your contrary nature means you bounce back with prejudice. When you roll a success on a save against an emotion or fear effect, you get a critical success instead.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Smashing Tail Feat 1


Source Pathfinder Lost Omens: Ancestry Guide

You have a tail that serves as a potent weapon. You gain a tail unarmed attack that deals 1d6 bludgeoning damage, has the sweep trait, and is in the brawling weapon group.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Vestigial Wings Feat 1


You possess small, weak wings that aid in balance. You gain the Steady Balance and Cat Fall skill feats as bonus feats, even if you aren't trained in Acrobatics.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Amorphous Aspect Feat 5


Source Pathfinder Lost Omens: Ancestry Guide

Your body is supremely flexible. You gain a +1 circumstance bonus on checks to Escape or Squeeze, and when you critically fail when Squeezing, you get a failure instead.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Skillful Tail (Ganzi) Feat 5


Source Pathfinder Lost Omens: Ancestry Guide

You have a tail or similar body part that is always willing to lend a hand (so to speak).

You can perform simple Interact actions with your tail, such as opening an unlocked door. Your tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and you can't use it to hold items.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Anarchic Arcana Feat 9


Source Pathfinder Lost Omens: Ancestry Guide

The magic in your blood is unpredictable. When you make your daily preparations, roll 1d12 twice and consult the following list:

  1. Acid Arrow;
  2. Blur;
  3. Hideous Laughter;
  4. Humanoid Form;
  5. Illusory Object;
  6. Mirror Image;
  7. Resist Energy;
  8. See Invisibility;
  9. Shatter;
  10. Sound Burst;
  11. Spider Climb;
  12. Telekinetic Maneuver.

You can cast each of those two spells once during the following day (or one spell twice if you rolled doubles) as 2nd-level divine innate spells.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Glory And Valor! One ActionFeat 9


Frequency once per day


You are descended from the einherji, the worthy warriors of chaos. You call upon your ascendant blood with a mighty cry that fills you with a revitalizing energy for 1 minute or until you critically fail a Strike, whichever comes first. For the duration, the first time each round you successfully Strike a creature of your level or higher, you regain Hit Points equal to half your level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Necromancy

Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.

Primal

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.

Larcenous Tail Feat 9


Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites Skillful Tail

Your tail's chaotic and independent nature causes it to perform mischief even when you don't intend it, and it can somehow steal things it shouldn't be able to handle. You can use your tail to Steal an object, though your tail still can't hold onto it at the end of your action. If you have a hand free, you can transfer the stolen object to your hand. Otherwise, your tail surreptitiously drops it on the ground in your space, where you can grab it later. Observers other than your target who haven't witnessed you stealing something with your tail are usually distracted, meaning the GM will usually decrease their Perception DCs, as normal for Stealing something.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Alter Resistance ReactionFeat 13


Source Pathfinder Lost Omens: Ancestry Guide

Frequency once per hour

Trigger You take acid, electricity, or sonic damage.


You focus on your protean forebears to change your energy resistance. The energy resistance you gain from your ganzi heritage changes to match the triggering damage. This change occurs after the damage is dealt.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Arise, Ye Worthy! Feat 13


You are descended from the valkyries who protect worthy souls, and can hold back death's grasp. You can cast Breath of Life as a divine innate spell once per day.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.

Mischievous Tail Feat 13


Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites Skillful Tail

Your tail can bedevil your foes. You can Disarm and Trip creatures with your tail, even if you don't have a free hand. All restrictions of Skillful Tail otherwise continue to apply. If you have Smashing Tail, your tail unarmed attack gains the disarm and trip traits.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Ganzi

A planar scion descended from a chaotic being of the Maelstrom, such as a protean.