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Sprite Feats


Corgi Mount Feat 1


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

The smallest of fey have ridden corgis as mounts since time immemorial, leading to a pattern on corgis' backs called a β€œfaerie saddle.” You have formed a magical connection with a corgi that can serve as your mount. Your corgi familiar is Small rather than Tiny, and it's appropriate for use as your mount, unlike most familiars. It has the scent ability, which counts against your limit for familiar and master abilities as normal. Furthermore, it can never gain a familiar ability that grants it any Speeds other than a land Speed. If you're a pixie, you can't ride a corgi due to your Size, but you can take this feat to gain a corgi familiar.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Evanescent Wings Feat 1


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You've manifested wings that can flutter for brief spurts. You don't need to spend any additional actions to reach something in your space that a Medium creature could reach. For instance, if you wanted to open a cookie jar located four feet off the ground, you only need to spend a single Interact action to do so. When you use Evanescent Wings to flutter to a higher place in your space, your action gains the move trait.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Fey Cantrips Feat 1


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You've learned the cantrips sprites have used since time immemorial. You gain Dancing Lights and Ghost Sound as primal innate cantrips. If you have the grig heritage, you also gain Detect Magic, and if you have the draxie heritage, you gain Prestidigitation.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Speak With Bats Feat 1


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites nyktera heritage

You can ask questions of, receive answers from, and use the Diplomacy skill with bats. You gain a +2 circumstance bonus on all Diplomacy checks to Make an Impression on bats or Request something from bats.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Sprite's Spark Feat 1


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You can fling a portion of your magic at foes. You gain a ranged unarmed attack in the sling weapon group with a maximum range of 20 feet that deals 1d4 damage. (No ability modifier is added to the damage roll.) The damage type and name of the unarmed attack depends on your heritage, described below; most sprite heritages not presented in this book also use luminous spark. Like other unarmed attacks, you can improve this attack with Handwraps of Mighty Blows.


Draxie euphoric spark (mental)

Firefly Sprite luminous spark (fire)

Grig dissonant note (sonic)

Melixie sting shot (poison)

Nyktera ultrasonic pulse (sonic)

Pixie pixie dust (mental)


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Animal Speaker Feat 5


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites ability to communicate with some type of animals (such as bats or arthropods)

You can speak to all animals, not just a particular subset. You gain a +1 circumstance bonus to Make an Impression on animals (which usually uses the Diplomacy skill).


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Catchy Tune One ActionFeat 5


Auditory​Concentrate​Emotion​Mental​Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You create a tune so catchy, your foes can't help but dance along. Attempt a performance check against the Will DCs of all enemies in a 30-foot emanation.


Critical Success The target takes a -10-foot status penalty to its Speed and is Flat-Footed, both for 1 round.

Success The target takes a -5-foot status penalty to its Speed for 1 round.

Critical Failure The target is temporarily immune for 1 hour.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Emotion

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Fey Disguise Feat 5


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You can disguise yourself with magical illusions. You can cast Illusory Disguise once per day as a 1st-level primal innate spell. At 7th level, the spell is heightened to 2nd level, and every 2 levels thereafter, the spell is heightened an additional spell level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Energize Wings One ActionFeat 9


Concentrate​Morph​Primal​Sprite​Transmutation​
Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites Evanescent Wings

Frequency once per hour


You stoke your magic to energize your wings, temporarily transforming them into glowing, majestic forms. For 1 minute, you gain a fly Speed of 30 feet.

Effect: Energize Wings


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Morph

Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait). Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.

Primal

This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Transmutation

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.

Fey Magic Feat 9


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You can use faerie magic to hide yourself and expose hidden foes. You can cast Faerie Fire and Invisibility each once per day as primal innate spells.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Fey Skin Feat 13


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

While you are more susceptible to cold iron than most of the Wingless, you also have an incredible resilience and a deeper connection to the healing energies of the First World. Increase your maximum Hit Points by an amount equal to your level.

If you rest for 10 minutes, brilliant light from the First World seeps into your form from your wings (or the spot where your wings would be), causing you to regain a number of Hit Points equal to your level; this is cumulative with any Hit Points you regain from Treat Wounds.

However, you gain weakness 5 to cold iron.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Invisible Trickster Feat 13


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide

You have learned how to become invisible and remain so. You can cast 4th-level Invisibility as a primal innate spell once per hour.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.

Hero's Wings Feat 17


Sprite​
Source Pathfinder Lost Omens: Ancestry Guide
Prerequisites Energize Wings

You have begun the final steps to reaching your full potential. Your wings are always in their majestic form without you needing to use Energize Wings, granting you a permanent fly Speed. Furthermore, sprites recognize you as a powerful hero (or villain) by your unique wings and are appropriately impressed. You gain a +2 circumstance bonus on all Diplomacy and Intimidation checks against sprites and gain the benefits of the Glad-Hand skill feat against other sprites, without taking a -5 penalty to your Diplomacy check.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Sprite

A family of diminutive winged fey with a strong connection to primal magic.