Anoint Ally Feat 2
Source Pathfinder Advanced Player's Guide
You forge a mystical connection with an ally using your body as a focus, allowing them to benefit from your magic.
You place a blood rune on an adjacent ally that lasts for 1 minute. When you would gain a blood magic effect, you can forgo it, granting it to your ally instead.
You can anoint only one ally at a time; if you place another rune, your previous designation ends.
Effect: Anoint Ally
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ManipulateYou must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.
SorcererThis indicates abilities from the sorcerer class.