Brain Drain Feat 8
Source Pathfinder Dark Archive
With a wresting of will, you siphon off a creature's mental energy to replenish your own. One non-mindless creature within 30 feet must attempt a will save against your spell DC.
Success The creature is unaffected.
Failure The creature is Stupefied 1 for 1 minute, and you regain 1 Focus Point, up to your normal maximum. You can't use Brain Drain again until after the next time you make your daily preparations.
Critical Failure As failure, but the creature is Stupefied 2.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
DivinationThe divination school of magic typically involves obtaining or transferring information, or predicting events.
MentalA mental effect can alter the target's mind. It has no effect on an object or a mindless creature.
OccultThis magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.
PsycheYour psyche must be unleashed to use abilities that have the psyche trait, and they end automatically when your unleashed psyche subsides.
PsychicThis indicates abilities from the psychic class.