Drifter's Juke Feat 6
Source Pathfinder Guns & Gears
Prerequisites Way of the Drifter
Requirements You're wielding a firearm or crossbow in one hand, and your other hand is either wielding a melee weapon or is empty.
You move in and out of range to complement your attacks. You Step, make a Strike, Step, and make another Strike. One Strike must be a ranged Strike using your firearm or crossbow, and the other must be a melee Strike using your melee weapon or unarmed attack. You can choose not to take one or both Steps.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
FlourishFlourish actions are actions that require too much exertion to perform a large number in a row. You can use only 1 action with the flourish trait per turn.
GunslingerThis indicates abilities from the gunslinger class.