Eat Fortune Feat 5
Source Pathfinder Advanced Player's Guide
Frequency once per day
Trigger A creature within 60 feet uses a fortune or misfortune effect.
As someone tries to twist fate, you consume the interference. The triggering effect is disrupted.
If it's a misfortune effect, Eat Fortune gains the fortune trait; if it's a fortune effect, Eat Fortune gains the misfortune trait. This fortune or misfortune applies to the same roll the triggering effect would have, so you couldn't negate a fortune effect with Eat Fortune and then apply a misfortune effect to the same roll.
Traits
Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.
ConcentrateAn action with this trait requires a degree of mental concentration and discipline.
DivinationThe divination school of magic typically involves obtaining or transferring information, or predicting events.
DivineThis magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.
TenguA creature with this trait is a member of the tengu ancestry. Tengus are humanoids who resemble birds. An ability with this trait can be used or selected only by tengus. An item with this trait is created and used by tengus.