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Energetic Resonance ReactionFeat 6


AbjurationSorcerer
Source Pathfinder Advanced Player's Guide

Trigger You would take acid, cold, electricity, fire, or sonic damage from a spell.

Requirements You have an unexpended spell slot of a level

equal to or higher than the triggering spell.


Your blood resonates with magical energy, mitigating the effects of harmful spells.

Expend one of your spell slots of a level equal to or higher than that of the triggering spell. You gain resistance to one of the triggering effect's damage types equal to twice the expended spell slot's level.


Traits

Common

Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.

Abjuration

Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.

Sorcerer

This indicates abilities from the sorcerer class.